© DEVAN WARDROP-SAXTON 2025
GOBO ANIMATION VIA ROSCO
text works
21 days (2025)
every summer like a song / I'm still remembering (2025)
every autumn apple, every little bee (2025)
before I know it I am already (2024)
memoradio (every in-breath another circle, deathless even as it disappears) (2024)
until it shows (2024)
room inside your heart for more (2024)
You My Love At Home Again (2022)
before I know it I am already (2024)
an interactive poem sculpture about a moment of peace amid the beautiful, necessary, never-ending chaos of becoming
before I know it I am already reimagines my poem walking home in the dark (is still walking home). First published in my poetry collection until it shows (2024), this interactive version of the poem is a further exploration of my ongoing creative curiosity about intimacy between text, author, and audience -- an invitation to step beyond static observership and into the transitional moment of becoming at the poem's heart.
When no one is nearby, the poem is in chaos; the first word of the poem repeats over and over in a rippling field. But when someone approaches and remains present, it gradually settles to reveal the full version of the poem, a temporary resolve until the observer moves on and the cycle begins again.
Materials: river rocks, projector, reused cardboard, MDF wreath rings, matte black spray paint, hot glue, electronic components (Arduino Nano 33 IoT, time of flight sensors, MacBook Air running p5.js text animation)
Originally created for Intro to Physical Computing with Yeseul Song at NYU-ITP. This project would not have been possible without the patience and generosity of so many folks -- thank you so much to Nasif Rincon Romaite, James Wang, Fatma Alhashimi, Sana Alimohamed, Jess Shen, B Wu, Ian Cox, Phil Caridi, Prisha Jain, Surya Narreddi, Robert Meares, Noah D'Orazio, Callie Page, Ping Lin, Sofia Pace, Christoff Jiang, Alanna Okun, Justin Johnson, and Spencer Shen for sharing pivotal conceptual input, invaluable experience feedback, and emergency materials.
21 days (2025)
a play without actors about hospital stays, health, and coexistent temporal realities
21 days is a durational text simulation exploring the complex relationship between the linear rigidity of clock time and the malleable subjectivity of our embodied perception(s) of it, especially in moments of personal and communal crisis. Drawing on personal experience supporting chosen family from many time zones away, the simulation runs differently each time, playing through 21 full in-game days for an overlapping cast of unnamed characters and their asymmetrical connections to the unpredictabilities of a central character's hospital stay.
Platform: internet browser, p5.js text animation
Originally created for Computational Approaches to Narrative with Allison Parrish at NYU-ITP. Important inspirations for this project are: Epitaph by Max Kreminski, Anonymous Animal by Everest Pipkin, Anatomy of a Suicide by Alice Birch, Room Service + Super Night Shot by Gob Squad, A Director Prepares by Anne Bogart, Annals of the Parrigues by Emily Short, and Subcutanean by Aaron A. Reed.
holding dear (2023)
a solo journaling game about the presence of the past
Explore a family's past, present, and future as told through the stories of their personal belongings! Designed as a standalone game, it can also be used as a worldbuilding tool and is easily adaptable for collaborative play online or off. All you need to play is a tarot deck and analog or digital notetaking tools of choice; full game available at dkmakes.itch.io.
Pangaea Pals (2024)
STEM journaling game for ages 7+ that uses imaginative play to build foundational research skills
With the guidance of 1+ adult facilitators, middle grade and older players create a dinosaur character, use simple randomization tools to practice forming 5 Ws questions, and respond to playful prompts to turn their research findings into creative journal entries. Also includes two alternate, non-dinosaur versions for educators interested in focusing on local ecosystems or having players investigate their animals of choice!
Published in free, open-source anthology Roll for Learning (Play Story Press, ed. Camilla Zamboni, Matthew Farber, William Merchant)
more play worksYou My Love At Home Again (2022)
full-length play with songs
A young woman who was once a wolf and her human mother-in-law reach across barriers of language, fear, and pride to support one another through an unthinkable loss. No longer fully a wolf and not really fully human, Liria must decide where she belongs: with her mother-in-law, who many never truly understand her? Or with the wolf pack that may or may not be real, but all the same is howling at the door?
Developed in part during artist residencies at D'Clinic Studios (Zalaegerszeg, Hungary) and Shaking the Tree Theatre (Portland, OR), with work-in-progress showings at The 1905 and Shaking the Tree Theatre (Portland, OR). My gratitude to the many creative folks for their hands in its development: Emily Gregory, Jeff George, Barbie Wu, Paul Susi, Samwell Rose, Paige Jones, Claire van Bever, Claire Zavislan, Kailey Rhodes, Kaye Blankenship, Molly Gardner, Mike Wax, Ellie Howell, Rebecca Cohen, Ed Johnson, Coty Hogue, Elian Carbone, Štěpán Šimek, Daneen Wardrop, Violet WP.
more text works more song worksevery autumn apple, every little bee (2025)
an interactive diorama about ecological reciprocity and the humble mason bee
Mason bees are critically important pollinators, especially in pear and apple orchards in the Pacific Northwest. Though they may be among the physically smallest contributors to their ecosystems, their diorama plate takes up the most space, reflecting their crucial and foundational role. The hand-lettered lines on the back of each ring together create a single sentence describing different ripples of their effect on their enironment, telescoping outward from the mud-walled chambers they construct every spring all the way out to the apples we enjoy the following autumn.
Materials: digital collage, printer paper, laser-cut acrylic, calligraphy ink, the ever-indispensible modpodge.
Originally created for Cabinets of Wonder with Emily Conrad at NYU-ITP.
The Forest for the Trees (2025)
projection installation about the hidden systems of healthy forests
The secret of a healthy, thriving Douglas fir forest is in its soil and the vast, delicate networks of fungi that facilitate the flow of nutrients and chemical signalling from one tree to the next. Based on the groundbreaking work of Dr. Suzanne Simard, Professor of Forest Ecology at the University of British Columbia and author of Finding the Mother Tree, this installation physicalizes these crucial, invisible networks and demonstrates the key roles different trees and fungal networks play in the continued health of our forests.
Components: projector, animated projection (TouchDesigner, AfterEffects, kantanMapper, gobo image via Rosco), Kinect Azure camera, Windows laptop, bluetooth speaker, ambient forest audio by dobroide on Freesound.org. Documentation video by Sofia Pace.
Originally created for Cabinets of Wonder with Emily Conrad at NYU-ITP. Thank you to Jess Shen, Mimi Yin, Ian Cox, Marlon Evans, B Wu, and Sky Seo for their technical advice and assistance, and special thanks also to Emily Gregory and Ágnes Tapolyai for concept and research input!
room inside your heart for more (2024)
a lyric game
A gentle, meditative experience about something I love so much it reminds me I'm alive. You will need 1, a song you love so much you want to crawl inside it and 2, a place you can be a little loud and a little silly -- like a car, or a closet with a door that closes, or a room full of people who love you. For one person and 0 to many accomplices; full text available at dkmakes.itch.io.
laundry divination (2023)
use your laundry to tell your fortune!
A playful divination game designed to fold flat and fit inside a standard USPS envelope. Players choose an item of clothing to use as their divination instrument and follow precise instructions to toss it blindly toward their receptacle of choice, consulting the included interpretation cards for their fortune of the day.
Materials: cardstock, origami paper, modpodge, staples.
Originally created for Playing for Keeps with Shing Yin Khor.
memoradio (every in-breath another circle, deathless even as it disappears) (2024)
a tactile, platonic love song about queer friendship and finding home in the people who love you
Experience memoradio by resting on the sculpture's soft surface and embracing it in your arms to reach its dials. Navigating by only what you feel and what you hear, turn the dials to "tune" the audio channels playing in your headphones from static to the sounds of three different soundscape environments; when each environment's sounds are aligned, audio recordings of stanzas from my poem to have found it here (2023) are unlocked. The final stanza of the original poem is left intentionally incomplete, living on only in the title of the work. It is the first work in my ongoing series of poem sculptures.
Materials: reused cardboard, reused paper, reused fleece, air-dry clay, reused IKEA duvet cover, 3.5mm headphones, electronic components (Arduino Nano 33 IoT, breadboard, potentiometers, MacBook Air running Ableton & Amphetamine), extreme amounts of gaff tape and hot glue, audio recordings (personal, BBC Sound Effects Library, @Didgegirl6 + @Soundholder on Freesound.org).
Originally created for Intro to Physical Computing with Yeseul Song at NYU-ITP, with thanks to Violet WP, Jess Shen, Sam De Armas, Ian Cox, Renny Zoeller, B Wu, Michelle Xu, Sammy Oge, Sana Alimohammed, Chienn Tai, and Prisha Jain for their input + guidance along the way!
until it shows (2024)
poetry collection
Loose-leaf poetry collection exploring questions of identity, embodiment, and what it means to really, honestly try. Each poem is printed on its own card and numbered, but may be experienced in any order the reader chooses. The bright orange riso-printed image on the back of each card is a fragment; when placed side-by-side and viewed as a whole, they combine to create a single, unbroken image.
Limited run of the full collection as well as individual broadsides available for purchase; please reach out directly with any inquiries.
Materials: secondhand cardstock, riso-printed images, laser-printed text, vellum envelope, binder clip.
Written and printed through the Independent Publishing Resource Center's Poetry Portfolio Program with Jzl Jmz.
every summer like a song / I'm still remembering (2025)
3D modeled multimedia collage
Proof-of-concept multimedia work combining 3D modeling, poetry, and personal photos to commemorate a long-demolished Dairy Queen in Portland, OR, a once vibrant neighborhood gathering place and lingering personal touchstone for a fondly remembered season of my young adulthood.
Components: personal photographs; 3D architectural, furniture, text, and photo plane models created + composited in Blender.
Originally created for Reconstructing Lost Spaces with Yuliya Parshina-Kottas at NYU-ITP. Inspirations for this project include: Spirited Away, City of Ghosts, paintings by Manuel López, installation works by Do Ho Suh, Kentucky Route Zero, 1000xRESIST, digital risograph tools by Rizz Craft, and Marukawa gum packaging.
city where you live (2015)
solo EP of original songs
Three original songs written and performed by me! EP available for streaming + download at devankws.bandcamp.com.
Recorded + engineered by Nate Stoll; album art by Violet WP.
more song works